The Redemption of Erâth: History of Erâth – Geography of Erâth

As noted in the Overview, Erâth is a flat world. The origins of this are a mystery; certainly this does not fit the laws of the Universe in which we live, but it is clear Erâth does not exist in quite the same lifespace. In finite terms, Erâth spans approximately 3,000 leagues in an East-West direction, and slightly more than 2,000 North-South. Most places in Erâth are of temperate climate, with cold winters and warm summers, rainfall and leaf-fall in Spring and Autumn.

Erâth’s surface is made of six major land masses, with one, large, interconnected sea separating them all. There is also one very small island in the northernmost part of Erâth, no more than 200 leagues East to West, unique in that it does not appear to have originated from any of the larger land masses.

These seven land masses form the seven regions of Erâth, and are Golgor, Naruun, Faerün, Cathaï, Thaeìn, Aélûr, and Oríthiae. The names of these lands are one of the few remnants of the Ancients; as long as there have been men in Erâth, so have the seven lands been named. However, they have not always been as they are


Read the complete section here.

Tell me something!

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s